Digital fluency is the aptitude to interpret information, discover the meaning, design the content, construct knowledge and communicate ideas in a digitally connected world effectively and ethically. It promotes innovation through meaningful learning opportunities with elements of enterprise, enquiry research, critical thinking and the use of learning tools and technologies.

Physical Computing Project/Making Coding Project brings computer science to life for all students with fun projects, immediate results, and both block and text editors for learners at different levels.

The interdisciplinary Project Based learning under the framework of STEAM enables students to apply key Math, Science, Social Studies, English, Art and Technology concepts of their curriculum to design elements. Solution fluency, information fluency, creation fluency, collaboration fluency, innovation fluency are the different forms of digital fluency methodologies used and integrated into the Physical Computing Project/Making Coding Project.

Students are trained to become good ‘digital citizens’ using information technology in order to engage responsibly in society. Our platform has been designed as a resource for all the learners to not only develop digital fluency on new-age technologies but also build advanced skills in emerging technologies.